Accessibility
Text-based games are uniquely well-suited to screen readers - but only if their interfaces and content are designed with accessibility in mind. The resources below cover both tooling and lessons learned from real games.
- Screen Reader Preview Tool - Preview how your game’s text will sound through a screen reader
Lessons from real games
Section titled “Lessons from real games”- Tips from Niamh (Alter Epoch)
- Tips from Klor (Legends of the Jedi)
- Tips from Khufu (EmpireMUD)
Accessibility-focused clients
Section titled “Accessibility-focused clients”See the MUD Clients page for accessibility-focused options like AxMUD (screen reader support) and VIP Mud. Also see Mudlet’s new accessibility features.